Change switch target button mapping

This commit is contained in:
TheThomaas 2026-09-25 20:54:04 +02:00
parent 3f8c100f17
commit 33ea8bbc38

View file

@ -151,7 +151,7 @@ player_aim_unlock={
}
player_aim_switch_target={
"deadzone": 0.2,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":13,"pressure":0.0,"pressed":true,"script":null)
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
]
}