From 33ea8bbc3894e0cdd5f7ecb95b18d0f881b4c57b Mon Sep 17 00:00:00 2001 From: TheThomaas Date: Fri, 25 Sep 2026 20:54:04 +0200 Subject: [PATCH] Change switch target button mapping --- project.godot | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/project.godot b/project.godot index 74cf082..4a35e2b 100644 --- a/project.godot +++ b/project.godot @@ -151,7 +151,7 @@ player_aim_unlock={ } player_aim_switch_target={ "deadzone": 0.2, -"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":13,"pressure":0.0,"pressed":true,"script":null) +"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null) ] }