Add basic games layout
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dcc1f21295
commit
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@ -3,6 +3,8 @@ import { join } from 'path'
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import { electronApp, optimizer, is } from '@electron-toolkit/utils'
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import icon from '../../resources/icon.png?asset'
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import { spawn } from 'child_process';
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import {
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Game,
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addGame,
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@ -19,8 +21,8 @@ let tray: Tray;
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function createWindow(): void {
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// Create the browser window.
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mainWindow = new BrowserWindow({
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width: 900,
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height: 670,
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width: 1500,
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height: 870,
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show: false,
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autoHideMenuBar: true,
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...(process.platform === 'linux' ? { icon } : {}),
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@ -141,6 +143,37 @@ app.whenReady().then(() => {
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ipcMain.handle('game:getAll', async () => {
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return getAllGames();
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});
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ipcMain.on('launch-app', (event, { id, appPath }) => {
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try {
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const appProcess = spawn(appPath, [], { detached: true, stdio: 'ignore' });
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appProcess.on('data', (data) => {
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console.log(`stdout: ${data}`);
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});
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// Surveiller la fermeture de l'application
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appProcess.on('close', (code) => {
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console.log(`child process close all stdio with code ${code}`);
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event.reply('app-status', { id, status: 'closed' });
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});
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/*appProcess.on('exit', (code) => {
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console.log(`child process exited with code ${code}`);
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// event.reply('app-status', { id, status: 'Application fermée.' });
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});*/
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appProcess.on('error', (err) => {
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console.error(`Erreur avec l'application ${id} : ${err.message}`);
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event.reply('app-status', { id, status: `${err.message}` });
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});
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event.reply('app-status', { id, status: 'started' });
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} catch (err: any) {
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console.error(`Erreur lors du lancement de l'application ${id} : ${err.message}`);
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event.reply('app-status', { id, status: `${err.message}` });
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}
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});
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})
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// Quit when all windows are closed, except on macOS. There, it's common
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@ -1,4 +1,4 @@
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import { contextBridge } from 'electron'
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import { contextBridge, ipcRenderer } from 'electron'
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import { electronAPI } from '@electron-toolkit/preload'
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// Custom APIs for renderer
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@ -9,7 +9,11 @@ const api = {}
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// just add to the DOM global.
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if (process.contextIsolated) {
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try {
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contextBridge.exposeInMainWorld('electron', electronAPI)
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contextBridge.exposeInMainWorld('electron', {
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...electronAPI,
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launchApp: (id, appPath) => ipcRenderer.send('launch-app', { id, appPath}),
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onAppStatus: (callback) => ipcRenderer.on('app-status', (event, status) => callback(status))
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})
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contextBridge.exposeInMainWorld('api', api)
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} catch (error) {
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console.error(error)
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@ -1,31 +1,34 @@
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import './styles/index.css'
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import Versions from './components/Versions'
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import electronLogo from './assets/electron.svg'
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import { useEffect, useState } from 'react';
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import GameArea, { Game } from './components/GameArea';
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function App(): JSX.Element {
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const ipcHandle = (): void => window.electron.ipcRenderer.send('ping')
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const [games, setGames] = useState<Game[]>([]);
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async function getAllGames() {
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const data = await window.electron.ipcRenderer.invoke('game:getAll');
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console.log(data)
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if (data) {
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setGames(data);
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}
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}
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useEffect(() => {
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getAllGames();
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}, []);
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return (
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<>
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<img alt="logo" className="logo" src={electronLogo} />
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<div className="creator">Powered by electron-vite</div>
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<div className="text">
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Build an Electron app with <span className="react">React</span>
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and <span className="ts">TypeScript</span>
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</div>
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<p className="tip">
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Please try pressing <code>F12</code> to open the devTool
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</p>
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<div className="actions">
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<div className="action">
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<a href="https://electron-vite.org/" target="_blank" rel="noreferrer">
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Documentation
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</a>
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</div>
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<div className="action">
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<a target="_blank" rel="noreferrer" onClick={ipcHandle}>
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Send IPC
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</a>
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<div className='appWrapper'>
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<div className="sidebar">
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<div style={{ height: '600px' }}></div>
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</div>
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<GameArea
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games={games}
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/>
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</div>
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<Versions></Versions>
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</>
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@ -1,9 +1,9 @@
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@import './base.css';
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body {
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display: flex;
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/*display: flex;
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align-items: center;
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justify-content: center;
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justify-content: center;*/
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overflow: hidden;
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background-image: url('./wavy-lines.svg');
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background-size: cover;
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@ -27,11 +27,12 @@ code {
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}
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#root {
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display: flex;
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/*display: flex;
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align-items: center;
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justify-content: center;
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flex-direction: column;
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margin-bottom: 80px;
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margin-bottom: 80px;*/
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min-height: 100vh;
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}
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.logo {
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@ -126,7 +127,7 @@ code {
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.versions {
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position: absolute;
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bottom: 30px;
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bottom: 15px;
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margin: 0 auto;
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padding: 15px 0;
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font-family: 'Menlo', 'Lucida Console', monospace;
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@ -136,6 +137,8 @@ code {
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border-radius: 22px;
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background-color: #202127;
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backdrop-filter: blur(24px);
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left: 50%;
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transform: translateX(-50%);
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}
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.versions li {
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38
src/renderer/src/components/GameArea/index.tsx
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38
src/renderer/src/components/GameArea/index.tsx
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@ -0,0 +1,38 @@
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import GameCard from "../GameCard";
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export type Game = {
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id?: number;
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game_id: number;
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title: string;
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formatted_title: string;
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path: string;
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img_cover: string;
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img_background: string;
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is_running: number;
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};
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export default function GameArea({
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games,
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}: {
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games: Game[];
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}) {
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return (
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<div className='gameArea'>
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{games.map((game) => (
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<GameCard
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title={game.title}
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path={game.path}
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//is_running={game.is_running}
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is_running={game.is_running === 1 ? true : false}
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id={game.id}
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key={game.id}
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game_id={game.game_id}
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formatted_title={game.formatted_title}
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img_cover={game.img_cover}
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img_background={game.img_background}
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/>
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))}
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</div>
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);
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}
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26
src/renderer/src/components/GameCard/index.css
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26
src/renderer/src/components/GameCard/index.css
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@ -0,0 +1,26 @@
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.gameCard {
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display: flex;
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flex-direction: column;
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position: relative;
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transition: transform .3s ease-out, outline .3s;
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outline: 3px solid transparent;
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outline-offset: 5px;
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border-radius: 4px;
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}
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.gameCard:hover, .gameCard:has(.hoverLink:focus:focus-visible) {
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transform: scale(1.02);
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}
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.gameCard:has(.hoverLink:focus:focus-visible) {
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outline-color: #2121ec;
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}
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.gameCard .hoverLink {
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outline: none;
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}
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.gameCard img {
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max-width: 100%;
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aspect-ratio: 2/3;
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object-fit: cover;
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overflow: hidden;
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border-radius: 4px;
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}
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34
src/renderer/src/components/GameCard/index.tsx
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34
src/renderer/src/components/GameCard/index.tsx
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@ -0,0 +1,34 @@
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import { useEffect, useState } from 'react';
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import './index.css';
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import { Game } from "@renderer/types";
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const GameCard = ({ title, path, is_running, img_cover, id, }: Game) => {
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const [status, setStatus] = useState<string>("");
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function startGame(id) {
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window.electron.launchApp(id, path);
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}
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useEffect(() => {
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window.electron.onAppStatus((status) => {
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if (status.id === id) {
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let newStatus = status.status === "started" ? "Lancé" : status.status === "closed" ? "" : status.status;
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setStatus(newStatus);
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}
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});
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}, []);
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return (
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<div className='gameCard' key={id} id={`${id}`}>
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<img src={"src/assets/" + img_cover} alt={title}/>
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<a href="#" className='hoverLink' onClick={() => startGame(id)}>
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<span className='sr-only'>{title}</span>
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</a>
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{status}
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</div>
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);
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};
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export default GameCard
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47
src/renderer/src/styles/index.css
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47
src/renderer/src/styles/index.css
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@ -0,0 +1,47 @@
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.hoverLink {
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position: absolute;
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inset: 0;
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}
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.sr-only {
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position: absolute;
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width: 1px;
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height: 1px;
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padding: 0;
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margin: -1px;
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overflow: hidden;
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clip: rect(0, 0, 0, 0);
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white-space: nowrap;
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border-width: 0;
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}
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.appWrapper {
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display: grid;
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grid-template-columns: repeat(5, 1fr);
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grid-template-areas: "sidebar main main main main";
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}
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.gameArea {
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grid-area: main;
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display: grid;
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grid-template-columns: repeat(auto-fill, minmax(139px, 1fr));
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gap: 1em;
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justify-content: center;
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justify-items: center;
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max-height: 92vh;
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overflow: hidden auto;
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padding: 3rem 1rem;
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scrollbar-color: #323232 transparent;
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scrollbar-width: thin;
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scrollbar-gutter: 10px;
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}
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.gameArea::-webkit-scrollbar {
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width: 10px;
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}
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.gameArea::-webkit-scrollbar-track {
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background-color: transparent;
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border-radius: 100px;
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}
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10
src/renderer/src/types/index.ts
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10
src/renderer/src/types/index.ts
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@ -0,0 +1,10 @@
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export type Game = {
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id?: number;
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game_id: number;
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title: string;
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formatted_title: string;
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path: string;
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img_cover: string;
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img_background: string;
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is_running: boolean;
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};
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