34 lines
899 B
GDScript
34 lines
899 B
GDScript
extends MarginContainer
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@onready var rows : HBoxContainer = $HBoxContainer
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func _ready() -> void:
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Hints.changed.connect(refresh)
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refresh()
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func refresh() -> void:
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for c in rows.get_children():
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rows.remove_child(c)
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c.queue_free()
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for h in Hints.get_visible():
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rows.add_child(make_row(h.action, h.text))
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func make_row(action : StringName, text : String) -> HBoxContainer:
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var row := HBoxContainer.new()
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var tex := ControllerIconTexture.new()
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tex.path = String(action) #même chose que le champ "path" dans ta scène
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var icon := TextureRect.new()
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icon.texture = tex
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icon.custom_minimum_size = Vector2(40, 40)
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icon.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
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icon.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
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row.add_child(icon)
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var label := Label.new()
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label.text = text
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label.vertical_alignment = VERTICAL_ALIGNMENT_CENTER
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row.add_child(label)
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return row
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