Tales-of-PKMN/scripts/main_menu.gd

19 lines
447 B
GDScript

extends Node
@onready var Start: Button = %Start
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
Start.grab_focus()
pass
func _on_start_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/main.tscn")
pass # Replace with function body.