Tales-of-PKMN/game/player/shader/BOTW_Toon_material.tres

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[gd_resource type="ShaderMaterial" format=3 uid="uid://oh4kyswey7gr"]
[ext_resource type="Shader" uid="uid://ivbvy4l1fihd" path="res://game/player/shader/botw_toon.gdshader" id="1_o0gt5"]
[resource]
render_priority = 0
shader = ExtResource("1_o0gt5")
shader_parameter/tint = Color(0.74138474, 0.7413847, 0.74138457, 1)
shader_parameter/metallic = 0.0
shader_parameter/shadow_size = 0.3
shader_parameter/shadow_blend = 0.02
shader_parameter/shadow_extra_intensity = 0.15
shader_parameter/shadow_color = Color(0.3491902, 0.3491902, 0.48452926, 1)
shader_parameter/light_tint = Color(0.9063318, 0.9063318, 0.9063318, 1)
shader_parameter/rimlight_size = 0.8
shader_parameter/rimlight_blend = 0.02
shader_parameter/rimlight_color = Color(0.6651851, 0.6651851, 0.6651851, 1)
shader_parameter/use_normalmap = false
shader_parameter/animated = false
shader_parameter/time_scale = 0.02
shader_parameter/normal_bias = Vector3(0, 0, 0)
shader_parameter/light_bias = Vector3(0, 0, 0)
shader_parameter/use_view = true
shader_parameter/view_bias = Color(1, 0, 1, 1)
shader_parameter/view_multiplier = -1.0