[gd_scene format=3 uid="uid://bicg07c42wm1t"] [ext_resource type="Texture2D" uid="uid://c8arnlq67qi7" path="res://assets/textures/grids/Dark/texture_05.png" id="1_jyhfs"] [ext_resource type="Texture2D" uid="uid://b58xv1joypxo5" path="res://assets/textures/grids/Orange/texture_09.png" id="2_tbgi4"] [ext_resource type="Texture2D" uid="uid://cm5m7nr7dugjd" path="res://assets/textures/grids/Purple/texture_09.png" id="3_tefeu"] [ext_resource type="Texture2D" uid="uid://djg8y25y06h5n" path="res://assets/textures/grids/Green/texture_09.png" id="4_o6xl0"] [ext_resource type="Texture2D" uid="uid://hu5rfl6qr2nv" path="res://assets/textures/grids/Red/texture_09.png" id="5_o6xl0"] [ext_resource type="PackedScene" uid="uid://dwxpt0s7vn36k" path="res://game/player/PlayerCharacter.tscn" id="6_o6xl0"] [ext_resource type="PackedScene" uid="uid://d1mcef8gl66j" path="res://scenes/pause_menu.tscn" id="6_tefeu"] [ext_resource type="PackedScene" uid="uid://di22cs2qposdm" path="res://game/ui/ui.tscn" id="8_tipki"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_tipki"] sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) [sub_resource type="Sky" id="Sky_85g3d"] sky_material = SubResource("ProceduralSkyMaterial_tipki") [sub_resource type="Environment" id="Environment_choun"] background_mode = 2 sky = SubResource("Sky_85g3d") sdfgi_enabled = true glow_enabled = true fog_enabled = true fog_light_color = Color(1, 1, 1, 1) fog_density = 0.001 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ya4ey"] albedo_texture = ExtResource("1_jyhfs") uv1_triplanar = true [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eb6dy"] albedo_texture = ExtResource("2_tbgi4") uv1_triplanar = true [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_trceg"] albedo_texture = ExtResource("3_tefeu") uv1_triplanar = true [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a8y0u"] albedo_texture = ExtResource("4_o6xl0") uv1_triplanar = true [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tipki"] albedo_texture = ExtResource("5_o6xl0") [node name="world" type="Node3D" unique_id=832308324] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=455638012] transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0) shadow_enabled = true [node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1810349008] environment = SubResource("Environment_choun") [node name="map" type="Node3D" parent="." unique_id=427910492] [node name="floor" type="CSGBox3D" parent="map" unique_id=1959745205] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5022954, 0) material_override = SubResource("StandardMaterial3D_ya4ey") use_collision = true size = Vector3(1000, 1.0037842, 1000) [node name="box" type="CSGBox3D" parent="map" unique_id=945822167] transform = Transform3D(0.6727641, 0, -0.739857, 0, 1, 0, 0.739857, 0, 0.6727641, 3.424123, 0.5047082, 6.7458324) material_override = SubResource("StandardMaterial3D_eb6dy") use_collision = true [node name="box2" type="CSGBox3D" parent="map" unique_id=1069927093] transform = Transform3D(0.9791251, 0, -0.20325848, 0, 1, 0, 0.20325848, 0, 0.9791251, -4.5351496, 1.0066245, 2.8975768) material_override = SubResource("StandardMaterial3D_trceg") use_collision = true size = Vector3(2, 2, 2) [node name="box3" type="CSGBox3D" parent="map" unique_id=297950069] transform = Transform3D(0.25539824, 0, -0.9668361, 0, 1, 0, 0.9668361, 0, 0.25539824, 2.185691, 1.4938407, -4.518441) material_override = SubResource("StandardMaterial3D_a8y0u") use_collision = true size = Vector3(3, 3, 3) [node name="target" type="CSGBox3D" parent="map" unique_id=1890903851] transform = Transform3D(0.99887395, 0, -0.04744184, 0, 1, 0, 0.04744184, 0, 0.99887395, 7.7646155, 2.1005468, -0.10642481) material_override = SubResource("StandardMaterial3D_tipki") use_collision = true size = Vector3(0.5, 0.5, 0.5) [node name="target2" type="CSGBox3D" parent="map" unique_id=1489015232] transform = Transform3D(0.99887395, 0, -0.04744184, 0, 1, 0, 0.04744184, 0, 0.99887395, 7.7646155, 2.1005468, 2.931901) material_override = SubResource("StandardMaterial3D_tipki") use_collision = true size = Vector3(0.5, 0.5, 0.5) [node name="target3" type="CSGBox3D" parent="map" unique_id=1721457742] transform = Transform3D(0.99887395, 0, -0.04744184, 0, 1, 0, 0.04744184, 0, 0.99887395, 7.7646155, 2.1005468, 5.7028685) material_override = SubResource("StandardMaterial3D_tipki") use_collision = true size = Vector3(0.5, 0.5, 0.5) [node name="Ui" parent="." unique_id=1881560149 instance=ExtResource("8_tipki")] [node name="PauseMenu" parent="." unique_id=871841579 instance=ExtResource("6_tefeu")] process_mode = 3 [node name="PlayerCharacter" parent="." unique_id=1830301535 instance=ExtResource("6_o6xl0")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.2155721, -0.00040316582, 0.73769236)