Update game_data.gd

This commit is contained in:
TheThomaas 2026-10-12 17:28:26 +02:00
parent c1415f3e43
commit e0508b2edc

View file

@ -55,8 +55,11 @@ func _set_selected(index : int) -> void:
selected_index = index
selected_pokemon_changed.emit()
#---------- Système de Save ----------
func save() -> void:
save_started.emit()
await get_tree().process_frame
var config := ConfigFile.new()
config.set_value("progress", "story_progress", story_progress)
config.set_value("team", "data", player_team.to_dict())
@ -74,6 +77,7 @@ func load_data() -> void:
return
load_started.emit()
await get_tree().process_frame
var config := ConfigFile.new()
var err : Error = config.load("user://save.cfg")