From ae885259ecfbefaf9165c4d368c8da4cf51f8955 Mon Sep 17 00:00:00 2001 From: TheThomaas Date: Mon, 12 Oct 2026 17:28:38 +0200 Subject: [PATCH] Load save on game start --- game/ui/main_menu/main_menu.gd | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/game/ui/main_menu/main_menu.gd b/game/ui/main_menu/main_menu.gd index 0a673a2..10d3705 100644 --- a/game/ui/main_menu/main_menu.gd +++ b/game/ui/main_menu/main_menu.gd @@ -19,6 +19,8 @@ const SCREEN_FADE_DURATION := 0.6 var is_transitioning : bool = false func _ready() -> void: + GameData.load_data() + update_background() setup_version_label() play_menu_music() @@ -52,7 +54,6 @@ func fade_in_game_infos() -> void: tween.tween_property(game_infos, "modulate:a", 1.0, 1.0) func _on_start_pressed() -> void: - GameData.load_data() if is_transitioning: return is_transitioning = true play_click_sound()