diff --git a/game/battle/battle_debug.gd b/game/battle/battle_debug.gd index 026c47d..74eaed9 100644 --- a/game/battle/battle_debug.gd +++ b/game/battle/battle_debug.gd @@ -19,6 +19,9 @@ func _ready() -> void: run_test() func run_test() -> void: + if use_game_team: + GameData.load_data() + var player_team : PokemonTeam = GameData.player_team if use_game_team else _random_team(maxi(team_size, player_slots)) var setup := BattleSetup.new()