Add static image splash screen
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26fde49734
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BIN
assets/textures/splash.png
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BIN
assets/textures/splash.png
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After Width: | Height: | Size: 30 KiB |
40
assets/textures/splash.png.import
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40
assets/textures/splash.png.import
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@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c28nuhy3im7y4"
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path="res://.godot/imported/splash.png-0b8f43ca2dd6cb6080b9bf1776f879c5.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/textures/splash.png"
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dest_files=["res://.godot/imported/splash.png-0b8f43ca2dd6cb6080b9bf1776f879c5.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -14,6 +14,7 @@ config/name="Tales-of-PKMN"
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config/version="0.0.1dev"
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run/main_scene="uid://bicg07c42wm1t"
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config/features=PackedStringArray("4.7", "Forward Plus")
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boot_splash/image="uid://c28nuhy3im7y4"
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config/icon="res://icon.svg"
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[autoload]
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