From 05262d4cbf95c1e784b4a61aa4e7687b772ff091 Mon Sep 17 00:00:00 2001 From: TheThomaas Date: Sun, 4 Oct 2026 17:40:12 +0200 Subject: [PATCH] Rename State Machine states --- game/player/player_character.tscn | 16 ++++++++-------- game/player/{StateMachine => states}/README.rtf | Bin .../AimState.gd => states/aim_state.gd} | 0 .../AimState.gd.uid => states/aim_state.gd.uid} | 0 .../CrouchState.gd => states/crouch_state.gd} | 0 .../crouch_state.gd.uid} | 0 .../DodgeState.gd => states/dodge_state.gd} | 0 .../dodge_state.gd.uid} | 0 .../IdleState.gd => states/idle_state.gd} | 0 .../idle_state.gd.uid} | 0 .../JumpState.gd => states/jump_state.gd} | 0 .../jump_state.gd.uid} | 0 .../MountedState.gd => states/mounted_state.gd} | 0 .../mounted_state.gd.uid} | 0 .../RunState.gd => states/run_state.gd} | 0 .../RunState.gd.uid => states/run_state.gd.uid} | 0 .../{StateMachine/State.gd => states/state.gd} | 0 .../State.gd.uid => states/state.gd.uid} | 0 .../StateMachine.gd => states/state_machine.gd} | 0 .../state_machine.gd.uid} | 0 .../WalkState.gd => states/walk_state.gd} | 0 .../walk_state.gd.uid} | 0 22 files changed, 8 insertions(+), 8 deletions(-) rename game/player/{StateMachine => states}/README.rtf (100%) rename game/player/{StateMachine/AimState.gd => states/aim_state.gd} (100%) rename game/player/{StateMachine/AimState.gd.uid => states/aim_state.gd.uid} (100%) rename game/player/{StateMachine/CrouchState.gd => states/crouch_state.gd} (100%) rename game/player/{StateMachine/CrouchState.gd.uid => states/crouch_state.gd.uid} (100%) rename game/player/{StateMachine/DodgeState.gd => states/dodge_state.gd} (100%) rename game/player/{StateMachine/DodgeState.gd.uid => states/dodge_state.gd.uid} (100%) rename game/player/{StateMachine/IdleState.gd => states/idle_state.gd} (100%) rename game/player/{StateMachine/IdleState.gd.uid => states/idle_state.gd.uid} (100%) rename game/player/{StateMachine/JumpState.gd => states/jump_state.gd} (100%) rename game/player/{StateMachine/JumpState.gd.uid => states/jump_state.gd.uid} (100%) rename game/player/{StateMachine/MountedState.gd => states/mounted_state.gd} (100%) rename game/player/{StateMachine/MountedState.gd.uid => states/mounted_state.gd.uid} (100%) rename game/player/{StateMachine/RunState.gd => states/run_state.gd} (100%) rename game/player/{StateMachine/RunState.gd.uid => states/run_state.gd.uid} (100%) rename game/player/{StateMachine/State.gd => states/state.gd} (100%) rename game/player/{StateMachine/State.gd.uid => states/state.gd.uid} (100%) rename game/player/{StateMachine/StateMachine.gd => states/state_machine.gd} (100%) rename game/player/{StateMachine/StateMachine.gd.uid => states/state_machine.gd.uid} (100%) rename game/player/{StateMachine/WalkState.gd => states/walk_state.gd} (100%) rename game/player/{StateMachine/WalkState.gd.uid => states/walk_state.gd.uid} (100%) diff --git a/game/player/player_character.tscn b/game/player/player_character.tscn index 9f42d3b..5b20eb2 100644 --- a/game/player/player_character.tscn +++ b/game/player/player_character.tscn @@ -3,14 +3,14 @@ [ext_resource type="PackedScene" uid="uid://b2gh50nogfllj" path="res://game/player/camera/camera_holder.tscn" id="1_obar5"] [ext_resource type="Script" uid="uid://br1dfd4fltlef" path="res://game/player/player_character.gd" id="1_pj0hh"] [ext_resource type="Script" uid="uid://c8vfvcjtsb220" path="res://game/player/input/input_management_component.gd" id="2_r5dqo"] -[ext_resource type="Script" uid="uid://dy4wrpvpep1jq" path="res://game/player/StateMachine/StateMachine.gd" id="3_o4naa"] -[ext_resource type="Script" uid="uid://bf6hjwfa74ttj" path="res://game/player/StateMachine/IdleState.gd" id="4_38lxl"] -[ext_resource type="Script" uid="uid://2agliol5dulc" path="res://game/player/StateMachine/WalkState.gd" id="4_lg056"] -[ext_resource type="Script" uid="uid://dr5p8ygj25w6x" path="res://game/player/StateMachine/JumpState.gd" id="6_lwgph"] -[ext_resource type="Script" uid="uid://dn5idrvu68k83" path="res://game/player/StateMachine/AimState.gd" id="7_kxr4l"] -[ext_resource type="Script" uid="uid://dpcfffs3vt5co" path="res://game/player/StateMachine/RunState.gd" id="8_j4mf1"] -[ext_resource type="Script" uid="uid://bwojkp7yrwswt" path="res://game/player/StateMachine/DodgeState.gd" id="9_6abew"] -[ext_resource type="Script" uid="uid://d0577tj0c23bu" path="res://game/player/StateMachine/CrouchState.gd" id="10_mi63v"] +[ext_resource type="Script" uid="uid://dy4wrpvpep1jq" path="res://game/player/states/state_machine.gd" id="3_o4naa"] +[ext_resource type="Script" uid="uid://bf6hjwfa74ttj" path="res://game/player/states/idle_state.gd" id="4_38lxl"] +[ext_resource type="Script" uid="uid://2agliol5dulc" path="res://game/player/states/walk_state.gd" id="4_lg056"] +[ext_resource type="Script" uid="uid://dr5p8ygj25w6x" path="res://game/player/states/jump_state.gd" id="6_lwgph"] +[ext_resource type="Script" uid="uid://dn5idrvu68k83" path="res://game/player/states/aim_state.gd" id="7_kxr4l"] +[ext_resource type="Script" uid="uid://dpcfffs3vt5co" path="res://game/player/states/run_state.gd" id="8_j4mf1"] +[ext_resource type="Script" uid="uid://bwojkp7yrwswt" path="res://game/player/states/dodge_state.gd" id="9_6abew"] +[ext_resource type="Script" uid="uid://d0577tj0c23bu" path="res://game/player/states/crouch_state.gd" id="10_mi63v"] [sub_resource type="Curve" id="Curve_kxr4l"] _limits = [0.0, 10.0, 0.0, 1.0] diff --git a/game/player/StateMachine/README.rtf b/game/player/states/README.rtf similarity index 100% rename from game/player/StateMachine/README.rtf rename to game/player/states/README.rtf diff --git a/game/player/StateMachine/AimState.gd b/game/player/states/aim_state.gd similarity index 100% rename from game/player/StateMachine/AimState.gd rename to game/player/states/aim_state.gd diff --git a/game/player/StateMachine/AimState.gd.uid b/game/player/states/aim_state.gd.uid similarity index 100% rename from game/player/StateMachine/AimState.gd.uid rename to game/player/states/aim_state.gd.uid diff --git a/game/player/StateMachine/CrouchState.gd b/game/player/states/crouch_state.gd similarity index 100% rename from game/player/StateMachine/CrouchState.gd rename to game/player/states/crouch_state.gd diff --git a/game/player/StateMachine/CrouchState.gd.uid b/game/player/states/crouch_state.gd.uid similarity index 100% rename from game/player/StateMachine/CrouchState.gd.uid rename to game/player/states/crouch_state.gd.uid diff --git a/game/player/StateMachine/DodgeState.gd b/game/player/states/dodge_state.gd similarity index 100% rename from game/player/StateMachine/DodgeState.gd rename to game/player/states/dodge_state.gd diff --git a/game/player/StateMachine/DodgeState.gd.uid b/game/player/states/dodge_state.gd.uid similarity index 100% rename from game/player/StateMachine/DodgeState.gd.uid rename to game/player/states/dodge_state.gd.uid diff --git a/game/player/StateMachine/IdleState.gd b/game/player/states/idle_state.gd similarity index 100% rename from game/player/StateMachine/IdleState.gd rename to game/player/states/idle_state.gd diff --git a/game/player/StateMachine/IdleState.gd.uid b/game/player/states/idle_state.gd.uid similarity index 100% rename from game/player/StateMachine/IdleState.gd.uid rename to game/player/states/idle_state.gd.uid diff --git a/game/player/StateMachine/JumpState.gd b/game/player/states/jump_state.gd similarity index 100% rename from game/player/StateMachine/JumpState.gd rename to game/player/states/jump_state.gd diff --git a/game/player/StateMachine/JumpState.gd.uid b/game/player/states/jump_state.gd.uid similarity index 100% rename from game/player/StateMachine/JumpState.gd.uid rename to game/player/states/jump_state.gd.uid diff --git a/game/player/StateMachine/MountedState.gd b/game/player/states/mounted_state.gd similarity index 100% rename from game/player/StateMachine/MountedState.gd rename to game/player/states/mounted_state.gd diff --git a/game/player/StateMachine/MountedState.gd.uid b/game/player/states/mounted_state.gd.uid similarity index 100% rename from game/player/StateMachine/MountedState.gd.uid rename to game/player/states/mounted_state.gd.uid diff --git a/game/player/StateMachine/RunState.gd b/game/player/states/run_state.gd similarity index 100% rename from game/player/StateMachine/RunState.gd rename to game/player/states/run_state.gd diff --git a/game/player/StateMachine/RunState.gd.uid b/game/player/states/run_state.gd.uid similarity index 100% rename from game/player/StateMachine/RunState.gd.uid rename to game/player/states/run_state.gd.uid diff --git a/game/player/StateMachine/State.gd b/game/player/states/state.gd similarity index 100% rename from game/player/StateMachine/State.gd rename to game/player/states/state.gd diff --git a/game/player/StateMachine/State.gd.uid b/game/player/states/state.gd.uid similarity index 100% rename from game/player/StateMachine/State.gd.uid rename to game/player/states/state.gd.uid diff --git a/game/player/StateMachine/StateMachine.gd b/game/player/states/state_machine.gd similarity index 100% rename from game/player/StateMachine/StateMachine.gd rename to game/player/states/state_machine.gd diff --git a/game/player/StateMachine/StateMachine.gd.uid b/game/player/states/state_machine.gd.uid similarity index 100% rename from game/player/StateMachine/StateMachine.gd.uid rename to game/player/states/state_machine.gd.uid diff --git a/game/player/StateMachine/WalkState.gd b/game/player/states/walk_state.gd similarity index 100% rename from game/player/StateMachine/WalkState.gd rename to game/player/states/walk_state.gd diff --git a/game/player/StateMachine/WalkState.gd.uid b/game/player/states/walk_state.gd.uid similarity index 100% rename from game/player/StateMachine/WalkState.gd.uid rename to game/player/states/walk_state.gd.uid